As a longtime fan of the Command & Conquer series, even I had to do a bit of a double-take and some research when I came across Command & Conquer: Tiberium Alliances. So, what prompted me to delve into this particular game today? Well, the reason is actually pretty straightforward.
In a rather unexpected move, EA has unveiled a new Steam page for Tiberium Alliances, hinting at an impending re-release, as spotted by PCGamesN.
Command & Conquer: Tiberium Alliances is a rather intriguing and somewhat forgotten entry in the iconic real-time strategy series, which has unfortunately been inactive for too long. It debuted as a free-to-play, browser-based MMO back in the days when such games had their moment in the spotlight.
The game first went live in May 2012, over a decade ago now, yet it isn’t typically the game that leaps to mind when you mention Command & Conquer.
Now, the Steam edition will also be free-to-play, capturing the strategic gameplay element—something not traditionally associated with C&C—that was central to the browser version. The real challenge, though, will be in translating the social, invite-your-friends aspects of the original browser game into this new desktop format.
In Tiberium Alliances, you’ll choose between two factions: GDI or NOD. Each comes with its unique lineup of buildings, units, and defenses, and you can research upgrades just like in the classic RTS games we all know and love.
The strategic layer involves territory acquisition, forming alliances with friends, and all the quintessential browser game mechanics from the 2010s, all of which will likely make a return in the Steam release. The store page merely states ‘coming soon’ as the release date. Considering how niche Tiberium Alliances is, it might just surprise-launch during an event like The Game Awards.
Revisiting a relic from a bygone era may be fun for nostalgia’s sake, but C&C enthusiasts are really clamoring for remasters of the more iconic titles. It’s puzzling that the Command & Conquer Remastered Collection was the only significant release. For a while, it seemed like EA was eager to dive into their archives and revive some classic franchises, but nothing substantial followed—unless you count the Steam re-releases from earlier this year, which, to be honest, don’t quite hit the mark.