It’s exciting news for fans of 2XKO: the game will feature an offline mode where all champions are readily available, as recently announced. This move is a definite nod to grassroots tournament organizers who are eager to host events without the hassle of unlocking champions one by one across multiple profiles.
During a 2XKO community tour in France earlier this month, this intriguing piece of information emerged during a group Q&A session. Tom Cannon, the executive producer of 2XKO, hesitated at first before deciding to share, saying with a laugh, “Yeah, why not,” as he divulged the details.
For tournament organizers, Cannon explains, setting up multiple stations can be a real pain. “We want to make running a tournament as smooth as possible without requiring internet or forcing you through countless procedures to unlock champions,” he said. He further clarified that while skins and certain content might not be accessible, the champions themselves will be ready for play in offline tournaments—this is the feature they’re focusing on.
Continued support for grassroots tournaments is essential, and hearing feedback on the experience and necessary features remains a priority. This development could be a game-changer for the few who dedicate themselves to creating competitive fighting game events. With an always-online format, significant hurdles, including securing stable internet and its associated costs, would inevitably arise. The option to bypass the grind of unlocking characters across numerous accounts is indeed a huge benefit, as it makes the game more accessible for competition.
However, questions linger about how this offline mode will interact with Vanguard Anti-Cheat, Riot Games’ system designed to maintain game integrity. Given that Vanguard operates at a deep level on your machine and requires online access for games like League of Legends and Valorant, the implications for 2XKO’s offline mode—if it indeed launches via Riot’s game launcher—are uncertain.
While we await Riot Games’ response on this matter, there’s no denying that this feature is an exciting development for dedicated 2XKO enthusiasts keen on showcasing their skills in offline competitions. It’s likely this mode won’t be broadly available to the average player, aligning with 2XKO’s free-to-play model that relies on community revenue. Instead, it’s an exclusive perk aimed at certified tournament hosts.
We’re eagerly anticipating more details. What are your thoughts on this offline mode? Feel free to share in the comments below!